Thursday, November 19, 2009

Twist 'n' Splash

This spinning teacup water attraction would be an excellent concept for a "Donald's Tugboat" theme in Toontown. From MACK RIDES.

Official Website: http://www.mack-rides.com/lang-en/c249/default.html



Concept art: http://travel.latimes.com/daily-deal-blog/index.php/ride-makers-roll-out-5870/

Purpose: http://www.interpark.co.uk/news/2243/mack-rides-rolls-out-twist-n-splash/

From concept art, there's possibility to have shooters on donald duck's 2nd floor houseboat, and shooters from a rock/cliff formation.

Original SPLASH BATTLE idea:




Legoland Pirate Splash Battle:


There are designs where the boat is actually in the water. But still seemed to take up a lot of space and not "wacky" or "toony" enough. Track is above the water level, not exactly good theme.

Props & gag: Center of attraction is lightouse. Model ship featured with Chip n Dale. Fog horn, stern wheel, etc from Rustworthy in here. Seagull, pelican, and shark design from old shorts. Framed photo of Spike the Bee, inner tube short. Umbrellas. 1st level of houseboat queue. 2nd level for "play". Separate "play" platform on rock cliff or shipyard. Last play platform with Goofy's Plane Crazy queue.

Ride vehicles: barrels, lifesavers.

Music: Sailing, sailing, by the beautiful sea, sailor's hornpipes, row row row your boat, "no sail" song, blow the man down, "drunken sailor", "Spanish Ladies", "Fifteen Men (Bottle of Rum)", My Bonnie Lies Over The Ocean, Anchors Aweigh, Beautiful Briny Sea





EDIT: A new idea for this now is the Twist 'n' Splash goes in Disneyland's Frontierland. Location at the Cascade Peak area. Entrance in the mine tunnel across from Big Thunder Mountain's exit. Exit to be between the north end of the wooden bridge for Big Thunder Trail and the Thunder Ranch. Vehicles themed as spinning barrels surrounded by Western themes. Buckskin Canyon influence.

Or in the eastern helix of CA Screamin' themed after Little Toot:

Sunday, November 15, 2009

USH Halloween Horror Nights

**REVENGE OF THE MUMMY: THE RiDE**

Basically just return a scareactor back into the indoor queue. And staff a scareactor at the exit hallway.

**JURASSIC PARK: IN THE DARK**

Essentially from what I hear, they add raptors with body parts in their mouths. This is a good direction. Perhaps add a live actor at the raptor cage running around trying to warn the guests. But then he gets eaten himself and disappears.

**ZOMBIE SLAYERS OF SLAUGHTERWORLD**

I was thinking of something alongside SHAUN OF THE DEAD or ZOMBIELAND. But I feel an original storyline and concept would fit the bill the best here instead of relying on movie. But movies based on zombies could still be advertised in this venue.

Essentially trying to do the Slaughterworld the right way. It's main appeal would killing monsters in bloody and gory ways and still have sex appeal without the overuse of sex jokes. The Atoll would be the last ocean fortress from the threat of zombies to safeguard the last humans on earth, including the audience. But the zombie army has found the fortress and penetrates its operation. Now the last of the humans must kill the zombies in order to survive. Will they succeed?

Zombies would also enter from the walkways between the grandstands. Taking the place of the Deacon is the Zombie Queen, a human out to destroy the world and creator of the zombie virus. Zombies who are killed can be reused to be killed again giving the illusion of endless zombie attacks. The kills that were created from the previous shows would be reused and added, included the jet skier lit on fire. More pyro would also make use of the night setting. To make the kills and potential death not seem so gloom and doom, the humans make a game out of the killings and give each other points to how good the kill is. Perhaps even get the audience to help shout out scores and project a scoreboard.

**ROCKY HORROR PICTURE SHOW: A TRIBUTE**

To help introduce the audience into shouting out various phrases during the show, re-use the pre-show video to visual display phrases to still frames of the movie. This lets the audience know when and what to shout.

I like the 2009 setup in the Terminator 2:3D show building. I also liked how they reused the theater effects. Projecting the movie clips on the center screen helps relive those midnight screenings of the film with the live performers on stage. Let's try reusing the side screens for lyrics & helping the audience reply to phrases from the movie. Examples would be shouting "SLUT" and "ASSHOLE" at the characters. The USH audience is still adjusting to this whereas the USF already has that established connection.

**COKE SOAK/ FRANKENSTEIN PARKING**

I heard in the past that the parking level under the Terminator show buliding (also used as Valet Parking) has been used as a maze. I propose using half of that parking level as a maze. And using the overflow parking lot west of the parking lot toll booths for additional valet parking. The park entrance is easily accessed by walking over the bridge.

Queue and switchback through the Coke Soak. This can be easily set-up between closing the park from day visitors and opening for HHN. Otherwise, the queue can remain set-up while day vistors are in the park. Enter towards the lookout point towards emergency exit stairway. Only use the left side for entry while and right side remains clear for emergencies. Exit on the west side emergency stairs behind the T2:3D building. When guests exit, they will exit through the T2:3D store. One half of emergency stairs used as exit while the other half cleared for emergencies.

************************************************************************************
**USH: Halloween Fun for Day Guests**

**ANIMAL HOUSE OF HORRORS**

Essentially the animal show with more creepy creatures such as spiders and snakes. And take a cue from Fear Factor LIVE segments with eating animal parts, head caged with scorpions, wheel of torture, and opportunities to hold on to strange things that go bump in the night.

**HALLOWEEN HAUNTINGS OF STAGE 13**

This was essentially bringing back the "Beetlejuice's Rockin' Graveyard Revue" and "Beetlejuice meets Extreme Ghostbusters" to the Blues Brothers stage. But why not bring in more characters and create a new show, if the money is there and all that. In the evening, the area is converted back into extended queue for HOUSE OF HORRORS.

This idea is for the Blues Brothers/ Stage 13. In the daytime, this would be used for a Halloween family-friendly musical stage show. The plot is the Blues Brothers come out to do what they think is their regular show. But they find out the stage is haunted and need help. Scooby-Doo & Shaggy join them. But they realize they are dealing with REAL ghosts. So they are professionals with Ghostbusters. The gang bring out Beetlejuice into the lime-light. That ghost starts playing tricks on everyone until he's spooked by something he fears: a friendly ghost, this one named Casper. The show ends on a happy note. This show will involve 7 actors and 1 puppeteer. Puppeteer would operate Slimer and Casper in the crates that are props on stage.

Blues Brothers (Jake & Elwood Blues) - "SOUL MAN/GHOST RIDERS IN THE SKY"
Scooby-Doo & Shaggy - "SCOOBY-DOO, WHERE ARE YOU"
Ghostbusters (Spengler & Venkman) - "GHOSTBUSTERS"
Beetlejuice "DAY_O/JUMP IN THE LINE"
Casper - "CASPER THE FRIENDLY GHOST"

Saturday, July 25, 2009

Mickey's Movieland

Revisiting an old concept for Disney-MGM Studios. This land was designed for an EPCOT pavilion about Hollywood filmmaking. Then Universal Studios was building a park in Florida so Disney essentially responded. And according to JimHillMedia, Bob Weis who is WDI's DCA VP, may want to bring this to DCA's HPB after that land's previously scheduled events. So I hope this will be the 2nd major phase for DCA after 2012.

The exterior was to be designed after the 2719 Hyperion Avenue, Los Angeles, CA 90027 address formerly home to Hyperion Studio/ Walt Disney Studio from 1926-1940. The interior was to feature how Mickey Mouse cartoons were made. Ala Disney-MGM's "The Magic of Disney Animation", Disney's California Adventure's "Disney Animation" building, and the"Disney: The Music Behind the Magic" exhibit. Recreation and displays of old equipment such as the multiplane camera, animator's desk, ink & paint department, etc.

Considering WDI is planning to resurrect the Carthay Circle Theater from the grave, it would be appropriate for the Hyperion Studios as well.

I would plan for Hyperion Studios on the corner alongside DCA's MuppetVision*3D and Stage 17 (Millionaire building). MuppetVision*3D would be the new location for DCA's "Disney Animation" attraction. Stage 17 would perhaps be demolished inorder to properly fit Mickey's Philharmagic. As guests enter between the buildings, they have a choice between "Disney Animation" exhibits or Philharmagic. The 3D theater will exit to the Animation building. The Muppet Theater is redesigned as the main lobby while the preshow and queue are redesigned as the exhibits like Sorcerer's Workshop, Turtle Talk, and Drawn to Animation. Perhaps a 2nd level above the preshow can be used.

I was thinking the Monsters, Inc. facade would be redesigned as Pixar Studios, but there's enough Pixar influence everywhere. I would completely redo this ride building for "Muppet Movie Mayhem" (The Great Muppet Movie Ride and a cross with Superstar Limo). And the facade would resemble Muppet Studios. Guests are featured actors for an upcoming Muppet Show and must ride their limo to the set. But mayhem ensues as the limo crashes through different soundstages of "upcoming" Muppet features like TREASURE ISLAND, CHRISTMAS CAROL, WIZARD OF OZ, etc. Finally, we reach the end. Instead of CDA cleaning, it's an audience full of muppets. Across the bleachers is a penguin band. Roz is replaced by Statler and Waldorf.

Hollywood & Dine would also need a complete demolition for what should be DCA's answer to Disney's Hollywood Studios' Rock n Roller Coaster to counteract with Tower of Terror and to REALLY attract the crowds into this corner of the land. For now, my best choice would be a "TRON: Lightcycle Chase" attraction based on the Zamperla Motocoaster design rather than the Booster Bike. Why? Motocoaster appears to be more up Disney's alley with compact usage of land and multi-levels to ensure a fun thrill factor vs. a coaster that needs lots of stretches of land which the Disneyland Resort is unable to provide.

To make this more interesting, actual dual coasters could begin with coaster 1 lining up with coaster 2 in a launch sequence ala Radiator Springs Racers. But then will be like Universal's Dueling Dragons where they meet a few times in the dark ride building lit by blacklight. The bikes would glow and riders be able to see them ala Space Mountain pre-2005.

Furthermore, I would like the current animation building to be a new version of "The Great Movie Ride" based only on live-action Disney films, post-show exit into a real movie set of upcoming films ala Disney's Hollywood Studios' 101 Dalmations, Narnia, and Haunted Mansion. Pre-show should display concept, props, make-up, costumes, etc from past successful and recognizable films. The "Off the Page" store relocated in the center of the "Hyperion Studios" recreation.

Thursday, July 16, 2009

Finding Nemo Submarine Voyage AUDIO PLUSSING Suggestions

These are just my little tweaks and plussing suggestions to try and appease the nostaglic demographic. This is also to help stir the attraction away from the "book report" aspect.

(As described by Tony Baxter, "book reports" are not fun like in Pincchio's Daring Journey. The movie-based attraction should be able to stand on its own and be an extension of the original movie like Peter Pan's Flight and Mr. Toad's Wild Ride. This is also the reason the DLP Little Mermaid scenes were mixed around avoiding a follow-through of the movie. This is where FNSV succeeds and creates issues with nostaglic critics for Walt Disney's original Submarine Voyage. Taking away the "discovery" for pure "entertainment". I also do not find the "cartoons don't belong in the lagoon" valid enough considering the original had mermaids and serpents.)

DIALOUGE:

**************************************************************
MR. RAY: Come aboard, explorers! Explore, explore, explore, let's go explore the big blue world!
STUDENT #1: Wait, Mr. Ray. What's that coming from behind the rocks?
MR. RAY: Ah, that's just a curious explorer.
STUDENT #1: That yellow sea monster is staring at us!
MR. RAY: Oh, science is great there's so much to know. Climb aboard explorers it's time to go!
STUDENT #2: Don't look at it, maybe it'll go away.
MR. RAY: Ah, don't worry. Just keep your eye open for 'em on the way.
STUDENT #1: Look, it's swimming out to sea!
MR. RAY: Let's go explore, explore, explore...
SQUIRT: Hey, Nemo. Let's follow it to the EAC.
NEMO: Wow, I've never been to the EAC. Let's go, dad!
MARLIN: Come on Dory, we're going on an adventure!
DORY: That sounds memorable! Wished I packed my bags.

1st MATE: Captain, we're approaching the EAC.
***********************************************************
CAPTAIN: The powerful flow of the East Australian Current is like an undersea highway. Many creatures can be found commuting in this current, including the majestic sea turtle!
CRUSH: Coo coo ca chew.
SQUIRT: Hey, dad. Look who I brought! Whoa!
CRUSH: Welcome to the EAC.
DORY: Oh, I don't do well in spinning rides!
NEMO: Gnarly moves.
CRUSH: Check out the long yellow board. I wonder who's surfin' the deck.
MARLIN: Rip it, roll it, and punch it!
SQUIRT: Grab some shell! We're gonna hit the cahuna... cowabunga!
CRUSH: Righteous! Righteous! ...Catch you later, lil dudes.
CAPTAIN: Submarines can dive below the violence of surface storms. Other crafts have not been so fortunate. Witness the evidence of their fate.
***********************************************************
BRUCE: Right then, mates. Easy does it. You wouldn't want one of these "balloons" to pop.
CAPTAIN: Pilot, steer clear of the tottering sea mines.

*THUMP*CREAK*
1st MATE: No good.
CAPTAIN: All hands, brace for impact!
*BOOM*
CAPTAIN: Secure all stations! Systems check!
1st MATE: Holding steady, sir.
CAPTAIN: Right. Let's resume speed.
1st MATE: All ahead full. [bell dings] Warning light, sir. We've reached maximum depth limit.
CAPTAIN: Ease her back up to 80 phantoms.
1st MATE: 8-0 phantoms. Aye, aye.
CAPTAIN: Here in this realm of eternal darkness, nature has provided creatures with their own eerie illuminous.

DORY: I see pretty lights. Reach for the light.
MARLIN: No, Dory. Stay away from the light. It's dangerous!
ANGLERFISH: ROAR!
MARLIN: Swim away! Oh, I can't see in this abyss.
DORY: Hey, snappy jaws. Hmm... I wonder if clownfish taste funny?
MARLIN: Dory, do something.
DORY: Peek-a-boo.
MARLIN: Oh!
DORY: You can't catch me.
BOTH: AW!
DORY: Oh, like I'm scared now. Oh, you wanna piece of me. Huh? DO ya? Do ya?
MARLIN: You're not helping.
DORY: Ne, ner, ne, ner, ne, ner. Oh yeah, too fast for you.
MARLIN: Stop fooling around.
DORY: Can I get a little light in here? It's kinda dark.
MARLIN: HELP!
DORY: It's echoy in here. Echo!
*COMPLETE DARKNESS*
MARLIN: They're gone.

DORY: Ah, something touched me.
*****************************************************
MARLIN: Uh-oh. What's that? It looks like...like...
DORY: Oh, oh! Me first! I-I'm thinking of something pink and bouncy that looks like a mushroom.
MARLIN: Ah, jellyfish!
DORY: Right! They're just like trampolines. Bounce with me. Boing.
MARLIN: No, it's jellyfish!
DORY: Hmm, they don't look much like fish. And they don't look tasty either. Boing. Boing.
MARLIN: Jellyfish is not to be played with.
DORY: Don't worry about it. Boing. Boing.
MARLIN: Stop playing games! They're everywhere.
DORY: Come on, it's fun. Boing Boing.
MARLIN: No, Dory. We're playing hide-and-seek. Let's go.
DORY: You can swim, but you can't hide. Ya-hoo!
*****************************************************
1st MATE: Captain, deepsea volcano straight ahead. Status remains active!
CAPTAIN: Right, that'd be. Proceed with caution. Check the air pressure.

MARLIN: Nemo, I found you!
*****************************************************
* LEAVING VOLCANO*
DORY: Hey, have you guys noticed the erupting volcano?
ALL: Whoa!
DORY: Hey, I found a hot tub.

CAPTAIN: We now appear to be safely out of the area of volcanic disturbance and we...
1st MATE: Captain, sonar reports unidentifiable conditions dead ahead.
CAPTAIN: All hands, keep a lookout for anything unusual.

NEMO: Can we do it again, dad? Huh? Can we?
MARLIN: Oh, of course. When fish can fly.
DORY: I found Chico.
STUDENTS: Nemo! Yeah, Nemo.
SQUIRT: Hey, Pearl! We saw a huge volcano that went ka-boom!
PEARL: Ah, you made me ink.
SQUIRT: Hey dad. You shoulda seen me surf the volcano!
CRUSH: Whoa, give me some fin... noggin... dude.
SQUIRT: Hey, Nemo. Check out all the whale.
*WHALE MOAN*
SQUIRT: Whoa. That's one humongous whale.
1st MATE: Sir, approaching pod of whales.
CAPTAIN: That must be our unidentifiable conditions. Yellow alert. All hands to your stations.
NEMO: Sandy Plankton is never gonna believe this.
SQUIRT: Awesome.

DORY: Hmm, does it smell kinda whale-ish to you? Is it me? *sniff* Hmm, that's funny. Sounded like "hold on tight, I'm gonna"... WWWHHHHOOOAAAA.
CAPTAIN: Red Alert! Emergency manuever. All engines!
1st MATE: Emergency manuever, aye, aye.
DORY: Ah. Just keep swimming. Just keep swimming. AH, a big yellow whale. Wait, stop. GGOOOODDDDBBBYYYEEE, WWWWHHHHHAAAAALLLLLLEEEEE!!!!!!! Just keep swimming, swimming, swimming. What do we do, we swim, swim, swim. BYE!
CAPTAIN: Crikey!
1st MATE: Shall I enter any of this into the log?
CAPTAIN: No mate, forget it. Nobody would believe it anyway. I think we've been submerged too long. We better take her up before we have a run in with a sea serpent or encount with a mermaid.
1st MATE: Aye, aye, captain. [whistle]

Saturday, June 20, 2009

Magic Change

http://www.mouseplanet.com/8861/The_Enchanted_Tiki_Room_Under_New_Management

I thought this was an interesting article about "change" in the Disney parks. This involves "Forming, Storming, Norming, Performing, and Adjournment".

Monday, June 1, 2009

Frontierland Dark Ride

Queue begins at south end of Big Thunder Ranch. Exit past Big Thunder Mountain BBQ and Ranch (typically where most guests enter/exit the Festival Arena).

Dark ride on wind wagons to meet folk heroes, myth, and legend on western adventures.

-Attraction name: "Wind Wagon Legends"
-"A Cowboy Needs a Horse" as shown in Frontierland shop
-Disney's "American Legends" DVD (paul bunyun, casey jones, john henry, etc

http://en.wikipedia.org/wiki/Disney's_American_Legends

-Additionally characters include Pecos Bill, Pocahontas, Lewis & Clark, Davy Crockett, Sleepy Hollow, Zorro, Lone Ranger?
-Sam the Eagle from "America Sings" as host?

-Johnny Appleseed Congesta Wagon serving Apple Dumplings, Apple Pie, Carmel apples, apple sauce, apple slices, apple slush, apple juice, apples

EDIT (02/06/10): The reason I post this now is because Jim Hill did a little article that has a similar idea to this involving the "American Legends". It was from Imagineer Bruce Gordon who wanted to put these characters around the Rivers of America.

http://jimhillmedia.com/blogs/jim_hill/archive/2010/02/05/from-just-around-the-riverbend-here-comes-a-brand-new-why-for-column.aspx

I think the river should remain "realistic". Which is why putting these "animated" characters in a dark ride setting is more appropriate to separate from the Frontierland realism and as a segway to Fantasyland. At least "Woody's Roundup" wouldn't be the segway, less PIXAR/TOY STORY, and introduces semi-new characters to the park that would re-introduce guests to new stories.

VIDEOS:

Wind Wagon


Tall Tale: The Unbelievable Adventure


Tall Tale Theme


Zorro




The Lone Ranger


Little Hiawatha


Davy Crockett


Pocahontas


Casey Jones: The Brave Engineer


John Henry


Johnny Appleseed


Paul Bunyan


Pecos Bill


Sleepy Hollow


Sam the Eagle & Ollie the Owl as hosts?


Tall Tales & Legends

DCA Park Name Changes

There's been talks of renaming and/or rethemeing Disney's California Adventure. The idea now is to envision the park as "Walt Disney's California Adventure". It's a good step and a reflection of what the park should have been at opening: to talk guests back in time to what made California the state it is today and remind people what and who made it.

There is an odd issue of how everything in the park will now have to be themed to the 1920s according to when Walt arrived in California. That's a great backstory for the Walt Disney Plaza. But I don't think it should reflect the rest of the park necessarily.

Here is what I feel could be a good solution to name changes for the whole park and its lands:

1) From "Disney's California Adventure" to "Disney's Grand Adventure". A reflection of the "Disney's Grand Californian Hotel & Spa" and the closed "MGM Grand Adventure" theme park from Las Vegas. MGM did have a name at "Disney-MGM Studios". I think this would make a nice little nod and appropiate theme tie to the rest of the park.

Each official land will have sub-lands. Kind of what is right now. But the current lands seem to mix and match a lot.

2) "Hollywoodland" to consist of "Walt Disney Plaza" formerly Sunshine Plaza, "Hollywood Pictures Backlot", and "Hollywood Studios Centre/Square" sublands. I haven't decided which I like better "Centre" or "Square" for this area of Muppets, Monsters, and Hollywood Backlot Stage. I like the idea of continuing the main entrance's theme into a whole land.

3) "Golden State" will be separated into main lands. "Grizzly Peak Recreation Area", "Bountiful Valley Farm", and "Discovery Wharf".

4) "Grizzly Peak Recreation Area" will be what it is now and "Condor Flats" rethemed to reflect the change. I will have a separate post about "Country Bear Jamboree".

5) The returned name of "Bountiful Valley Farm" will consist of "Flik's Fun Fair", "Golden Vine Winery" sub-lands. There will also be a post about a "Corn Maize Maze" and "Barney Stormin's Flying Circus".

6) "Discovery Wharf" is the current "Pacific Wharf" plus Treasures in Paradise store and Ariel's Grotto. It would be good to connect this smaller land to the lagoon. This land will be inspired by the "Discovery Bay" and Disneyland Paris' "Discoveryland" concepts.

7) "Paradise Pier" locations will be the same. The areas between CA Screamin' to Maliboomer (essentially the same length as the roller coaster's presence) would be a "Boardwalk Funland" sub-land reflecting the early 20th century as depicted from the miniature model in Blue Sky Cellar and concept art. From Pizza Oom Mow Mow to "Mulholland Madness" would be "Beach Party Bash" reflecting the mid 20th century and the emergence of "Beach Party" films in the 50s, 60s, and 70s. "The Bay Area" from the San Francisco restrooms to "Souvenir 66" soon to be renamed "Seaside Souvenirs" and Golden Zephyr will reflect the late 18th century seaside entertainment.